by Evan "Heimlich" Lorentz, Game Designer
In one episode of Stargate SG-1, a character asks how people can tell one Asgard from another. Daniel Jackson answers, "the voice." It's an extra in-joke for those aware that actor Michael Shanks provides the voice of Thor. But it's a bit of a problem for the Stargate TCG.

The pictures on a Stargate card are not just for looks; they're the way that players most quickly recognize a card played by their opponent. Before the mind can even consciously register the title at the top of the card, it subconsciously recognizes the image (if it's a commonly played card). This is especially true in the print version of the game, where the title is on the other side of a table and upside down. Pictures help keep the game moving swiftly without players having to stop and read every single card every single time it's played.
But all the Asgard are "portrayed" either by the same puppet (requiring at least four puppeteers) or the same computer-rendered model. This means the only real identifier for these characters is context -- what sort of pose the character is in, and what's going on in the background. Every time a new Asgard character is created (or a card featuring an Asgard character, such as the gear card Asgard Transporter), the designers line up all the existing Asgard pictures and then seek out a new image that is different in some way. It also helps that thus far, all the Asgard support characters have different configurations of skills -- though that just synched up conveniently with the roles of the characters in the episodes, and was not by deliberate design.
Arguably, the most often-played Asgard character card at the time of this writing is Kvasir (pronounced VASS-eer). Besides his picture, another deliberate choice was made here by the designers in an attempt to make him incrementally more easy to use. Most team characters that have multiple pieces of game text each beginning with a glyph have those pieces listed in alphabetical order by glyph. (For examples, take a look at Daniel Jackson, Trained Fighter and Jacob Carter, Man of Two Worlds.) In the case of Kvasir, however, it was decided that far more players are immediately familiar with the usual order that skills are listed on a card -- Culture, Science, Combat, then Ingenuity. That's why the Scorpius glyph function on Kvasir jumped to the top of his game text. Having it gives him the skill of Culture, which most players will, without even thinking consciously about it, expect to see first.